Metaverse infrastructure, interoperability, ChatGPT, and the future of online experiences :: with Alex Shalash
In this episode of Ventures, my guest Alex Shalash (https://www.linkedin.com/in/alex-shalash/, co-founder of https://www.metaengine.gg/) and I discuss metaverse infrastructure and interoperability. We talk about how MetaEngine started, the technical aspects of how their platform works, who should build on it, how GPT4/ChatGPT will change the game, and the future of online experiences.
1:17 - Tee up for the episode, Alex’s background, how he got into Web3
3:53 - Limitations of the Metaverse according to Matthew Ball https://www.matthewball.vc/metaversebook - How does Alex answer the question - “when will we have the Ready Player One metaverse?”
6:51 - Where is MetaEngine in the stack for building metaverses? Who should be partnering with them when building? Chat about https://www.improbable.io/
9:01 - Is MetaEngine using Polygon? (Indeed, they were a seed investor)
9:53 - Ideal customer profile for MetaEngine
11:05 - Technical details Unity & Unreal vs. ME’s C++ / HeroScript
11:44 - GPT4 / GPTChat - implications for the Metaverse.
14:12 - Talking to an AI and asking it questions - asking its opinion. Kids of the future.
16:18 - Discussion about metaverse interoperability and financial incentives for centralized companies building games/metaverses.
20:15 - Consumers will optimistically expect to bring their gear to the best metaverses, and there should be incentives that allow this? (Yes and No)
23:33 - What is Alex most excited about for the future of the Metaverse space?
26:51 - More on the ideal customer profile. Ideal is that multiple projects will be using MetaEngine’s technology.