Metaverse infrastructure, interoperability, ChatGPT, and the future of online experiences :: with Alex Shalash
In this episode of Ventures, my guest Alex Shalash (https://www.linkedin.com/in/alex-shalash/, co-founder of https://www.metaengine.gg/) and I discuss metaverse infrastructure and interoperability. We talk about how MetaEngine started, the technical aspects of how their platform works, who should build on it, how GPT4/ChatGPT will change the game, and the future of online experiences.
You can watch this episode below or listen on Apple Podcasts, Spotify, Google Podcasts, or wherever you get your podcasts (search for “Ventures”).
1:17 - Tee up for the episode, Alex’s background, how he got into Web3
3:53 - Limitations of the Metaverse according to Matthew Ball https://www.matthewball.vc/metaversebook - How does Alex answer the question - “when will we have the Ready Player One metaverse?”
6:51 - Where is MetaEngine in the stack for building metaverses? Who should be partnering with them when building? Chat about https://www.improbable.io/
9:01 - Is MetaEngine using Polygon? (Indeed, they were a seed investor)
9:53 - Ideal customer profile for MetaEngine
11:05 - Technical details Unity & Unreal vs. ME’s C++ / HeroScript
11:44 - GPT4 / GPTChat - implications for the Metaverse.
14:12 - Talking to an AI and asking it questions - asking its opinion. Kids of the future.
16:18 - Discussion about metaverse interoperability and financial incentives for centralized companies building games/metaverses.
20:15 - Consumers will optimistically expect to bring their gear to the best metaverses, and there should be incentives that allow this? (Yes and No)
23:33 - What is Alex most excited about for the future of the Metaverse space?
26:51 - More on the ideal customer profile. Ideal is that multiple projects will be using MetaEngine’s technology.
27:51 - Where can people learn more about MetaEngine and get a hold of Alex? https://www.metaengine.gg/ // https://www.linkedin.com/in/alex-shalash/